
PALDECK #151B · PALPEDIA 1.0.4
Whalaska Ignis
ice / fire · rarity 8 · size XL · Breeding Farm available.
How to get Whalaska Ignis
Breeding availability is from this site's separately documented 1.0 breeding dataset. Map locations are a separate, versioned source snapshot; unsupported named areas remain blank rather than guessed.
Map locations
From the Palpedia Interactive Map. “Day” and “night” below are the source map's time filters; they are not treated as a claim about a Pal's biological spawn schedule.
Wild encounter (added 0.6.1.0, updated 1.0.4): 634 coordinates on the source day filter; 634 on the source night filter.
Day-coordinate samples: (527575.6, -672881.3, 24893.113) · (526845.6, -672876.3, 24893.113) · (527020.6, -672706.3, 24893.113) · (526845.6, -672636.3, 24893.113)
Night-coordinate samples: (527575.6, -672881.3, 24893.113) · (526845.6, -672876.3, 24893.113) · (527020.6, -672706.3, 24893.113) · (526845.6, -672636.3, 24893.113)
Field Alpha boss (added 0.6.1.0, updated 1.0.4): 1 fixed location published separately from wild encounters.
Field Alpha coordinates: (526910.2, -581727.6, 18204.207) Lv. 74
Named area: unavailable in this source. Its area labels are map points rather than coordinate boundaries, so this page does not guess a region for any spawn coordinate.
Base stats
| HP | 105 |
|---|---|
| Melee attack | 100 |
| Shot attack | 120 |
| Defense | 110 |
| Support | 100 |
| Craft speed | 100 |
| Stamina | 200 |
Movement & needs
| Slow walk | 125 |
|---|---|
| Walk | 250 |
| Run | 600 |
| Ride sprint | 750 |
| Transport | 400 |
| Swim | 850 |
| Swim dash | 950 |
| Food amount | 8 |
| Male chance | 42% |
Work suitability
Partner skill
| Name | Cozy Whale Cruiser |
|---|---|
| Types | Fishing++, Swim Speed++, Mount |
| Cooldown | — |
| Duration | — |
Level-up active skills
| Level | Skill | Element | Power | Cooldown | Range |
|---|---|---|---|---|---|
| 1 | Ignis Blast | fire | 40 | 2 | 500–5000 |
| 7 | Flare Arrow | fire | 120 | 8 | 500–5000 |
| 15 | Iceberg | ice | 120 | 8 | 100–5000 |
| 22 | Flame Wall | fire | 250 | 12 | 0–5000 |
| 30 | Freeze Wall | ice | 200 | 12 | 0–5000 |
| 40 | Volcanic Rain | fire | 450 | 20 | 0–2000 |
| 50 | High Breach | ice | 600 | 30 | 0–4000 |
| 70 | Fire Ball | fire | 600 | 30 | 200–5000 |
Possible drops
| Item | Amount | Rate | Level condition |
|---|---|---|---|
| Aquatic Pal Fluids | 1–2 | 100% | — |
| Coralum Ore | 2–3 | 100% | — |
| Flame Organ | 1–3 | 100% | — |
| Large Pal Soul | 1–1 | 1% | — |
| Ice Radiant Gem | 10–20 | 100% | 80 |
| Decayed Ancient Relic | 30–50 | 100% | 80 |
| Dormant Ancient Relic | 10–20 | 100% | 80 |
| Gorgeous Ancient Relic | 4–8 | 100% | 80 |
| Glowing Ancient Relic | 2–3 | 50% | 80 |
| Glistening Ancient Relic | 1–1 | 25% | 80 |
| Aquatic Pal Fluids | 1–2 | 100% | 80 |
| Coralum Ore | 2–3 | 100% | 80 |
| Flame Organ | 1–3 | 100% | 80 |
| Large Pal Soul | 1–1 | 1% | 80 |
| Aquatic Pal Fluids | 1–2 | 100% | 70 |
| Coralum Ore | 2–3 | 100% | 70 |
| Flame Organ | 1–3 | 100% | 70 |
| World Tree Holy Water | 2–4 | 75% | 70 |
| Ice Radiant Gem | 1–3 | 50% | 70 |
| Decayed Ancient Relic | 1–10 | 10% | 70 |
| Dormant Ancient Relic | 1–5 | 5% | 70 |
| Gorgeous Ancient Relic | 1–3 | 3.33% | 70 |
| Glowing Ancient Relic | 1–2 | 2.5% | 70 |
| Glistening Ancient Relic | 1–1 | 2% | 70 |
Data sources and limits
Collected 2026-10-01. The page retains factual fields only; it does not copy source descriptions or images.
- Palpedia Pals — 299 Pal profiles; Palpedia labels these records version 1.0.4.
- Palpedia Active Skills — Skill names and numeric metadata.
- Palpedia Items — Readable item names for drop IDs.
- palworld.gg Pals — 299-profile directory and stable map IDs.
- palworld.gg Map — Published wild-map marker coordinates. The current bundle does not attach day/night metadata to Pal markers.
- Palpedia Interactive Map spawn snapshot — Public spawn_data.json, fetched 2026-10-01; response Last-Modified Tue, 15 Sep 2026 01:01:09 GMT. Normal wild records expose source day/night map coordinate sets. boss_ records with fieldBossLocations are published as Field Alpha locations. Internal IDs are deterministically matched from the bundled in-game icon asset basenames.