
PALDECK #186B · PALPEDIA 1.0.4
Lyleen Noct
dark · rarity 10 · size L · Breeding Farm available. Nocturnal.
How to get Lyleen Noct
Breeding availability is from this site's separately documented 1.0 breeding dataset. Map locations are a separate, versioned source snapshot; unsupported named areas remain blank rather than guessed.
Map locations
From the Palpedia Interactive Map. “Day” and “night” below are the source map's time filters; they are not treated as a claim about a Pal's biological spawn schedule.
Wild encounter (added 1.0.0): 42 coordinates on the source day filter; 42 on the source night filter.
Day-coordinate samples: (447755, -724550, 18095) · (463290, -679190, 22350) · (495540, -672675, 18235) · (438705, -690105, 20525)
Night-coordinate samples: (447755, -724550, 18095) · (463290, -679190, 22350) · (495540, -672675, 18235) · (438705, -690105, 20525)
Field Alpha boss (updated 1.0.0): 1 fixed location published separately from wild encounters.
Field Alpha coordinates: (15843.516, -130382.9, 3160.8438) Lv. 58
Named area: unavailable in this source. Its area labels are map points rather than coordinate boundaries, so this page does not guess a region for any spawn coordinate.
Base stats
| HP | 115 |
|---|---|
| Melee attack | 100 |
| Shot attack | 120 |
| Defense | 115 |
| Support | 100 |
| Craft speed | 100 |
| Stamina | 100 |
Movement & needs
| Slow walk | 60 |
|---|---|
| Walk | 100 |
| Run | 450 |
| Ride sprint | 550 |
| Transport | 275 |
| Swim | 450 |
| Swim dash | 450 |
| Food amount | 8 |
| Male chance | 30% |
Work suitability
Partner skill
| Name | Goddess of the Tranquil Light |
|---|---|
| Types | — |
| Cooldown | 300 |
| Duration | — |
Level-up active skills
| Level | Skill | Element | Power | Cooldown | Range |
|---|---|---|---|---|---|
| 1 | Dark Ball | dark | 50 | 2 | 500–1000 |
| 7 | Icicle Cutter | ice | 80 | 4 | 500–4000 |
| 15 | Shadow Burst | dark | 80 | 4 | 0–300 |
| 22 | Crystal Breath | ice | 160 | 8 | 500–1500 |
| 30 | Nightmare Ball | dark | 300 | 16 | 300–5000 |
| 40 | Blizzard Spike | ice | 450 | 20 | 1000–5000 |
| 45 | Star Mine | normal | 400 | 20 | 0–5000 |
| 50 | Dark Laser | dark | 450 | 20 | 500–1800 |
| 70 | Dark Whisp | dark | 600 | 30 | 0–1500 |
Possible drops
| Item | Amount | Rate | Level condition |
|---|---|---|---|
| High Quality Recovery Meds | 1–3 | 100% | — |
| Beautiful Flower | 2–3 | 100% | — |
| Innovative Technical Manual | 1–1 | 10% | — |
| Dark Radiant Gem | 10–20 | 100% | 80 |
| Decayed Ancient Relic | 30–50 | 100% | 80 |
| Dormant Ancient Relic | 10–20 | 100% | 80 |
| Gorgeous Ancient Relic | 4–8 | 100% | 80 |
| Glowing Ancient Relic | 2–3 | 50% | 80 |
| Glistening Ancient Relic | 1–1 | 25% | 80 |
| High Quality Recovery Meds | 1–3 | 100% | 80 |
| Beautiful Flower | 2–3 | 100% | 80 |
| Innovative Technical Manual | 1–1 | 10% | 80 |
| High Quality Recovery Meds | 1–3 | 100% | 70 |
| Beautiful Flower | 2–3 | 100% | 70 |
| Innovative Technical Manual | 1–1 | 10% | 70 |
| World Tree Holy Water | 2–4 | 75% | 70 |
| Grass Radiant Gem | 1–3 | 50% | 70 |
| Decayed Ancient Relic | 1–10 | 10% | 70 |
| Dormant Ancient Relic | 1–5 | 5% | 70 |
| Gorgeous Ancient Relic | 1–3 | 3.33% | 70 |
| Glowing Ancient Relic | 1–2 | 2.5% | 70 |
| Glistening Ancient Relic | 1–1 | 2% | 70 |
Data sources and limits
Collected 2026-10-01. The page retains factual fields only; it does not copy source descriptions or images.
- Palpedia Pals — 299 Pal profiles; Palpedia labels these records version 1.0.4.
- Palpedia Active Skills — Skill names and numeric metadata.
- Palpedia Items — Readable item names for drop IDs.
- palworld.gg Pals — 299-profile directory and stable map IDs.
- palworld.gg Map — Published wild-map marker coordinates. The current bundle does not attach day/night metadata to Pal markers.
- Palpedia Interactive Map spawn snapshot — Public spawn_data.json, fetched 2026-10-01; response Last-Modified Tue, 15 Sep 2026 01:01:09 GMT. Normal wild records expose source day/night map coordinate sets. boss_ records with fieldBossLocations are published as Field Alpha locations. Internal IDs are deterministically matched from the bundled in-game icon asset basenames.